Chain of changes in Destiny 2 continues. True, this time Bungie I released a not quite ordinary patch: as the studio says, instead of worsening too strong aspects of balance, the developers adjusted the entire game under their level.
The patch is called Go Fast – partially talked about it in early February. Today the patch starts in the main version Destiny 2. About how the update was created, the leading designer broadcasts Josh Hamrik (Josh Hamrick).
According to Hamric, Bungie I chose several types of weapons that seemed to developers too good. After thought, the studio decided: it is not necessary to reduce the coolness of the guns. You need to bring everything else to their level!
As a result, the multiplayer "The crucibles" became much rapid: Bungie reduced the revival time (for example, in all the rapid game modes, you return to the battle in two seconds), accelerated the restoration of power ammunition (in places by half!) and allowed to use superpowers more often.
In addition, a number of amendments were introduced to the PVE: damage indicators for all impulse rifles, scout rifles, revolvers, pistols, gunboats, line-plasma rifles, shotguns and sniper rifles were increased. Some weapons bonuses in PVE have also improved. Details – here.
As he says Hamrick, V Destiny 2 “Heroic moments” returned: after changes in the power of the weapon and the speed of movement, the characters seem to overcome a million miles per hour, make crazy jumps and weigh down juicy heads. Hamrick hopes that the community will record and lay out more spectacular moments.
March 27, 2018 Square Enix allocated the authors of the Final Fantasy XV in a separate studio that will take care of AAA games
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Destiny 2
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“When everything is special around-no one is no longer,” so the de facto nephr still happened, though the stern is forward. Let’s see how it will come out
Actually, the game is dead. Taking into account that huge credit of trust (the eminent studio, the second part of the series, where the first game was successful and.T.e) which Banji had, they managed to lose all polymers. This, of course, is good that they accelerated the players, but why was it to slow them down? The weapon system was worse than in the first part and remained, the variability was trite. The most sad in Destini 2 – after 265 light 90% of the game goes to the trash. I just don’t understand why the second part was needed, if there is no content in it. They would sell further DLC for the first, the graphics can always be pulled, wow is a vivid example.
How everyone ran from the Foreign Ministry and the gift of Uriel will continue to run (
So far, I quit playing, all the activity and the DLC ran out, I will try to return when the second large DLC will come out.
ABOUT! Wow! Cool! Million miles per hour!!11 Now I will definitely return to the game! After all, this is exactly what I missed in her. Ufff … at least 1 public, which new one was added or something. Well, there is not enough content.
And 5 kopecks about power ammunition – now swordsmen in the PVP will hate 2 times more? > _
I agree with Rip, changed 4 clans over the past month, and only twice went to the raid. Why it was impossible to make a search for pre -collected groups for playing with randomes (they have a section of the group search on the site, in 2k18 Altabababababoli from the game and look for a pati on the XD website), improve local events, and so on, as in the same Wow. Stunning visual component, optimization, concept of art, but gameplay for 3 days (I was enough for a week), on the other hand, this is a whole week in just 3k! I guess it’s just a shame that the good is so fast ended (
Hearing goes that both the first Destini began to completely redo after half the development period, and with the second there were problems. Like, the entire content of the first part had to be, but in the end the head of the team changed and he decided to do otherwise. Well, the pressure on the part of the publisher, about the need to introduce more aggressive microtransactions into the game and, as a result, all the cosmetics that knocked through the gameplay went to Eververce.
No, it began with the fact that the bosses of Banji in half a year-year (I don’t remember) sat down to watch the cut of all Kitszen made, they did not like it and they decided to change the horses at the crossing, having fired the screenwriter Haylo and threw it into the garbage everything that he and his team did.
The next in line was their composer.
Like, the entire content of the first part had to be, but in the end the head of the team changed and he decided to do otherwise.
A piece of the current earthly location was still in the trailers of the first game, there was also information that in 1 another game a location was cut out on Mercury, where we had to help Osiris, and then he would send a player to a cut location on Mars, nothing reminds of anything?(First 2 DLC to Destini 2)
Well, the pressure on the part of the publisher, about the need to introduce more aggressive microtransactions into the game and, as a result, all the cosmetics that knocked through the gameplay went to Eververce.
If we talk about the pressure from the publisher, then the acromy of the initial terms of the contract, there is no pressure, Banji themselves proposed an activist revision of the contract for the sake of microtransactions, and they simply agreed. Why? Because, according to Banji, with an editor of the engine that loads one card for 8 hours, for the sake of timely content of content, they should work as “slaves on galleys”.
If you know English, then look at the BDOBBINS channel, it has not a few video on the situation, I only briefly retold.
NDA, after all, once for the Freedals of the Games of the masses there was contempt on the principle of "fu, shit with donat". And now: shit with donat for 60 bucks? Give two!
The pressure on the part of the publisher definitely took place, intensified practices the use of scoops in order to motivate developers. Regarding microtransactions, I completely agree, this is generally a separate topic, my MB paranoia has already developed, but it feels like we (players) are corny to check how impudent (I would be glad to write another word, but the rules of the site are not allowed) we are ready to endure with clenched teeth. In the game for Full Price, with full -fledged DLC, there is a full -fledged donat – a shop with a bunch of everything, from skins and coloring to fucking emotions. Some F2P Games (Path of Exile, for example) live on such shops, but in them there is no need to dump money for content additions and the games themselves are free. I can’t help but throw a stone in the garden of Jubisoft, on the axis of the universe they turned their players, in the last assassin, in the new farcroe, trite donat. Donat in the game for Full Price. In the game in which there is not even a multiplayer, the maximum of – op. And not a weak donat, you don’t want a gun for $ 10? Which, according to stats, are better than analogues that can be obtained for game currency. The complete absurdity is happening in the game industry and I do not think that only worse.
P.S of the Soryat for off – Topik, it was a little in the wrong place.
Judging by the reaction in the news to the new Farcry, people already consider this the norm. Fortunately, on the forms of the banques (what they tried to close from people without a copy of Destiny 2) they had already rolled out the ears for Eververce, which did not stop them from hiring a person, which should develop plans to increase the desire to buy a donate gear (it was written in the vacancies so written and was so, lol). This is especially bad for games like Destiny where, in addition to knocking the loot and there is no point in playing, and they throw all the cosmetics into a paid shop, and they cut expo explosions behind the scenes. Of course I feel the new DLC, because there is a seasonal, but then the game is dead for me.
I thought to answer, but I watched the video "Destiny 2 DLC IS A SCAM". Just about the production of the second part, we eventually know little and even if there is plum, there is obviously, something did not work. Well, too much content is in the game. And considering that the lead gamemerator has changed, then everything is obviously not so simple.
